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Good news, I meant to post this a few days ago last weekend Tim Knip added 3DS parsing support to Papervision3D. Here is the thread with the quick howto. Thread in nabble Added a simple 3DS parser to the Great White trunk. => org.papervision3d.objects .parsers.Max3DS …USAGE: ================================== // where to find textures var textureDir:String = “./images/”; // use a trailing slash! // optional materialsList var materials:MaterialsList = new MaterialsList(); // the 3D

3DS Parser Added To Papervision From Away3D


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