It’s the wave of the future. No, it’s not the wave of the future. Handing the level making tools to the players is the wave of the past, and it’s made game after game stick around for years past the “sell by” date. Half Life, Warcraft III, Unreal 2… It doesn’t take a genius to see that tapping the boundless enthusiasm and creativity of your players can be a good thing . There’s no good reason this hasn’t become a larger part of MMO gaming. City of Heroes has always been an innovator in the MM
City of Heroes Architect system: Donât you know that youâre my hero?
Related with "City of Heroes Architect system: Don’t you know that you’re my hero?"
City of Heroes Mission Architect open beta launches
Filed under: Downloads , MMO Fans who have been waiting to try out the Mission Architec t features for City of Heroes don’t have to wait any longer. While “issue 14″ for the super hero[...]
City of Heroes Issue 14 open beta has begun
Filed under: Betas , Super-hero , City of Heroes , City of Villains , Expansions , Game mechanics , Patches , Quests , News items , PvE City of Heroes has[...]
City of Heroes “Going Rogue” Expansion Announced, Thoughts
NCSoft / Paragon Studios has announced a second expansion for City of Heroes . Entitled “ Going Rogue “, the expansion will examine the gray areas between good and evil and allow characters to change their morality through special missions. Through the morality system hero characters will be[...]
City Of Heroes Explodes With Player Created Content [Clips]
City of Heroes becomes the first massively multiplayer online role-playing game to allow player created content , with the release Issue 14: Architect . This launch video for Issue 14 is an overview of the mission creation system, which we’ve gone over rather[...]
City Of Heroes User-Generated Content A Hit
Nearly five years from its launch in 2004, City of Heroes continues to survive and thrive under the newly-rebranded Paragon Studios. And thanks to the recent Issue 14: Architect update, it seems to be doing even better than before. In an open letter describing the progress of the game’s newly[...]
